DIMENSIONS
UNLEASHED
Scroll down to explore seven unique approaches to rendering the third dimension in the browser.
FRAMER MOTION
DOM
PHYSICS
Hover over the card. We are not rendering to a canvas here. This is raw HTML manipulated in 3D space using CSS transforms, driven by React and Framer Motion's physics engine.
- No WebGL required
- Native DOM elements (buttons, text) remain selectable
- Hardware-accelerated CSS rendering
CSS Physics
Zero WebGL. 100% native DOM elements rendered in absolute 3D space using Framer Motion.
REACT THREE FIBER
NATIVE
WEBGL
Grab and drag the object. This is a WebGL canvas rendering a complex mathematical geometry (Torus Knot) in real-time. The material calculates actual light refraction, chromatic aberration, and thickness.
- Full WebGL pipeline via Three.js
- Real-time lighting and environment reflections
- High-performance geometry rendering
SPLINE DESIGN
VISUAL
EDITOR
Interact with the background. Spline provides a visual 3D modeling environment that exports directly into React components. It abstracts away the complex math of Three.js into a designer-friendly interface.
- Visual editing and animation
- Built-in interactivity and states
- Easy React component export
REACT GLOBE GL
DATA
GEOSPATIAL
Spin the earth. When dealing with 3D data visualization, specialized libraries like Globe.gl map geographical coordinates to WebGL geometry, allowing thousands of animated data points to render effortlessly.
- Lat/Lng coordinate mapping to 3D space
- Animated flight paths and data arcs
- High-performance data rendering
ATROPOS PARALLAX
MICRO
INTERACTIONS
Hover over the data slab. Atropos creates stunning, multi-layered holographic parallax effects. It excels at adding extreme depth to UI cards and heroic imagery without the heavy overhead of a full 3D engine.
- Hardware-accelerated CSS transformations
- Touch and gyro-sensor support for mobile
- Built-in highlight and shadow engine
QUANTUM
Core Processing
Hover to initialize parallax matrix.
PURE MODERN CSS
NATIVE
BROWSER MATH
This 3D Lissajous knot uses zero JavaScript for its physics or positioning. It relies entirely on native CSS trigonometric functions sin() and cos() calculated inside the browser engine.
- No WebGL or canvas required
- 100% native CSS math via
calc() - Minimal DOM nodes with high-performance
translate3d
TS PARTICLES
QUANTUM
CONSTELLATION
Move your mouse through the grid. By leveraging native 2D canvas rendering with mathematical parallax, we can create the illusion of extreme 3D volumetric space with a fraction of the performance overhead.
- High-performance 2D Canvas rendering
- Mathematical Parallax Z-Depth
- Interactive node tethering
Particle Engine
2D canvas utilizing mathematical parallax and spatial tethering to simulate 3D volume.